News    Roster    Forum    Gallery    Guild Map    Online Application    Arena Teams  
Show Stats
Power Aura Exports

Power Aura Exports
[Back to Index]
Thread Tags
Primary: [Death Knight Talk]
Secondary: None

So last week naxx raid i promised someone i would post my Power aura settings.

If you are unfamiliar with power aura its a mod that puts graphics on your screen based on certain conditions you set (like buffs/debuffs).

these are all kinda long apparently but to "import them" copy and paste the block of text and click the import button in your /powa menu

this one is for Frost Fever it puts a snowflake on your screen with a duration number if your target is affected by YOUR frost fevor. this and the next one are great in raids when there are many debuff icons and its hard to find yours.

gcd:bofalse; soundfile:st; owntex:bofalse; b:nu1; anim1:nu1; duration:nu0; g:nu0.89019607843137; thresholdinvert:bofalse; ignoremaj:botrue; opt2:nu0; speed:nu1; finish:nu1; icon:stInterface\Icons\Spell_DeathKnight_FrostFever; size:nu0.40000000596046; torsion:nu1; multiids:st; stacksOperator:st=; realaura:nu1; sound:nu0; optunitn:bofalse; off:bofalse; symetrie:nu0; begin:nu1; x:nu-140; texmode:nu2; timer:botrue; customname:st; target:botrue; timerduration:nu0; wowtex:bofalse; groupany:bofalse; customsound:st; combat:nu0; y:nu-30; randomcolor:bofalse; unitn:stOnly for raid/group.; bufftype:nu2; r:nu0.003921568627451; aurastextfont:nu1; party:bofalse; opt1:nu0; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu12; anim2:nu0; buffname:stFrost Fever; customtex:bofalse; stacks:nu0; threshold:nu50; exact:botrue; alpha:nu0.75; aurastext:st; textaura:bofalse; isdebuff:bofalse; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; mine:botrue; isinraid:bofalse; stance:nu10

this one is for blood plague. this buts a green skull and xbones on your screen witha duration timer

gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.26274509803922; anim1:nu1; duration:nu0; g:nu1; thresholdinvert:bofalse; ignoremaj:botrue; opt2:nu0; speed:nu1; finish:nu1; icon:stInterface\Icons\Spell_DeathKnight_BloodPlague; size:nu0.40000000596046; torsion:nu1; multiids:st; stacksOperator:st=; realaura:nu1; sound:nu0; optunitn:bofalse; off:bofalse; symetrie:nu0; begin:nu1; x:nu140; texmode:nu2; timer:botrue; customname:st; target:botrue; timerduration:nu0; wowtex:bofalse; groupany:bofalse; customsound:st; combat:nu0; y:nu-30; randomcolor:bofalse; unitn:stOnly for raid/group.; bufftype:nu2; r:nu0; aurastextfont:nu1; party:bofalse; opt1:nu0; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu10; anim2:nu0; buffname:stBlood Plague; customtex:bofalse; stacks:nu0; threshold:nu50; exact:botrue; alpha:nu0.75; aurastext:st; textaura:bofalse; isdebuff:bofalse; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; mine:botrue; isinraid:bofalse; stance:nu10

this next one lets me know i have almost full runic power (appears at 90%) it puts a pulsating red runic looking thing sorta under your character.

gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.12549019607843; anim1:nu4; duration:nu0; g:nu0; thresholdinvert:bofalse; ignoremaj:botrue; opt2:nu0; speed:nu1; finish:nu1; icon:stInterface\icons\Spell_fire_meteorstorm; size:nu0.97999995946884; torsion:nu1.5; multiids:st; stacksOperator:st=; realaura:nu1; sound:nu0; optunitn:bofalse; off:bofalse; symetrie:nu0; begin:nu2; x:nu0; texmode:nu2; timer:bofalse; customname:st; target:bofalse; timerduration:nu0; wowtex:bofalse; groupany:bofalse; customsound:st; combat:nu0; y:nu-101; randomcolor:bofalse; unitn:stOnly for raid/group.; bufftype:nu10; r:nu1; aurastextfont:nu1; party:bofalse; opt1:nu0; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu23; anim2:nu0; buffname:st???; customtex:bofalse; stacks:nu0; threshold:nu90; exact:bofalse; alpha:nu0.75; aurastext:st; textaura:bofalse; isdebuff:bofalse; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; mine:bofalse; isinraid:bofalse; stance:nu10

this one can get slightly annoying but i think its usefulness out ways its annoyingness since its supposed to be annoying. it puts a big pulsing icon of your horn of winter on your screen when you don't have a horn of winter buff on. I found horn falling off me during long fights and not noticing till the end. since this skill affects our dps so much its important for it to be up all the time

gcd:bofalse; soundfile:st; owntex:botrue; b:nu1; anim1:nu4; duration:nu0; g:nu1; thresholdinvert:bofalse; ignoremaj:botrue; opt2:nu0; speed:nu1.8000000715256; stance:nu10; icon:stInterface\Icons\INV_Misc_Horn_02; size:nu0.31999999284744; torsion:nu1; multiids:st; stacksOperator:st=; realaura:nu1; mine:bofalse; optunitn:bofalse; x:nu-53; inverse:botrue; begin:nu1; off:bofalse; isdebuff:bofalse; textaura:bofalse; timer:bofalse; target:bofalse; combat:nu0; wowtex:bofalse; groupany:bofalse; customsound:st; timerduration:nu0; exact:botrue; threshold:nu50; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; aurastextfont:nu1; party:bofalse; customtex:bofalse; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu1; buffname:stHorn of Winter; anim2:nu0; opt1:nu0; r:nu1; randomcolor:bofalse; y:nu-189; alpha:nu0.75; aurastext:st; customname:st; texmode:nu2; symetrie:nu0; ismounted:bofalse; targetfriend:bofalse; sound:nu0; isinraid:bofalse; finish:nu1


this is more of a blood spec thing but it puts a see-through screaming head looking thing near the top of my screen when i have hysteria active

gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.058823529411765; anim1:nu4; duration:nu0; g:nu0; thresholdinvert:bofalse; ignoremaj:botrue; opt2:nu0; speed:nu2; finish:nu1; icon:stInterface\Icons\Spell_DeathKnight_BladedArmor; size:nu0.75999999046326; torsion:nu1; multiids:st; stacksOperator:st=; realaura:nu1; sound:nu0; optunitn:bofalse; off:bofalse; symetrie:nu0; begin:nu6; x:nu0; texmode:nu1; timer:bofalse; customname:st; target:bofalse; timerduration:nu0; wowtex:botrue; groupany:bofalse; customsound:st; combat:nu0; y:nu281; randomcolor:bofalse; unitn:stOnly for raid/group.; bufftype:nu1; r:nu1; aurastextfont:nu1; party:bofalse; opt1:nu0; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu51; anim2:nu0; buffname:stHysteria; customtex:bofalse; stacks:nu0; threshold:nu50; exact:botrue; alpha:nu0.75; aurastext:st; textaura:bofalse; isdebuff:bofalse; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; mine:botrue; isinraid:bofalse; stance:nu10

another blood specific one you can customize to make work for gargoyle. this one puts a sword with a duration on the right side of my screen when i activate dancing rune weapon

gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0; anim1:nu5; duration:nu0; g:nu0.94901960784314; thresholdinvert:bofalse; ignoremaj:botrue; opt2:nu0; speed:nu1; stance:nu10; icon:stInterface\Icons\INV_Sword_07; size:nu0.59999996423721; torsion:nu1; multiids:st; stacksOperator:st=; realaura:nu1; mine:bofalse; optunitn:bofalse; x:nu256; inverse:bofalse; begin:nu10; off:bofalse; isdebuff:bofalse; customname:st; textaura:bofalse; target:bofalse; combat:nu0; wowtex:bofalse; groupany:bofalse; customsound:st; timerduration:nu0; exact:botrue; threshold:nu50; unitn:stOnly for raid/group.; bufftype:nu1; party:bofalse; aurastextfont:nu1; stacks:nu0; isenchant:bofalse; focus:bofalse; customtex:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu35; buffname:stDancing Rune Weapon; anim2:nu0; opt1:nu0; r:nu1; randomcolor:bofalse; y:nu-30; alpha:nu0.75; aurastext:st; timer:botrue; texmode:nu2; symetrie:nu0; ismounted:bofalse; targetfriend:bofalse; sound:nu0; isinraid:bofalse; finish:nu1

For anyone that hasn't used PowerAura,.. it is a GREAT mod,. allowing you to have symbols or icons show up anywhere any size/transparency with or without timers for any buff/debuff,.. anything. For example,. on my mage when Hot streak procs i have the Hot Streak Icon pop immediately on my screen with a countdown timer. Much easier to see than watching for the small debuff on my character or combat text. Lock and Load procs on my hunter,.. can show when trinkets or trinket procs are up,..

Or on my druid,. cat dps is a tricky mix of keeping 3 debuffs and one selfbuff up as much as possible,.. Easy to set it up to show when any of these buffs is up or when any fall off....

Recommend people look into this one... not too hard to set up through the options menu instead of all the lines of code copied from clair's wtf folder. pst me or im sure clair or anyone with it if you need a hand first setting it up,. after that a bit of playing around and you can get all kinds of things going


--
~Shadow

"Thanks for the continued feedback. It's appreciated. Let's please avoid further swearing. It's understandable that some people are upset, but there is no point in breaking the code of conduct to express it. ;/" Nethaera... (Blizzard Poster)...

after giving hunters 2 nerfs by way of "unintentionally" unannounced "bug fixes" bugs that had been accepted hunter mechanics since WOW release.

i've been meaning to pick this up on lyer for awhile. an aura for sniper training, black arrow up, serpent sting up, hunter's mark up (can you set it to check for other players' debuffs as well?) would be fantastic.


--
Does the mod track buffs/debuffs only? Or could it be used to monitor cooldowns as well? Ele shams don't have a lot of random procs to watch, but it would be fantastic to have a big ol' floating counter for when Lava Burst is coming off cooldown. Hell, even for the Flame Shock DoT timer, I'm gonna check this out.


--
Shadow, that code stuff is from the export function of power aura.

But yea, its not too bad to set up yourself.

As far as tracking things other than buffs debuffs. without looking at it in game i am not sure if it does cool downs. i probably does though it has a lot of triggers. like rage/energy/runic power and such.
Quote by Clairdelune
Shadow, that code stuff is from the export function of power aura.

But yea, its not too bad to set up yourself.

As far as tracking things other than buffs debuffs. without looking at it in game i am not sure if it does cool downs. i probably does though it has a lot of triggers. like rage/energy/runic power and such.



you can track alot of things with it

like,you want a fancy symbol to show up when you have missile barrage or a full stack of arcane blast

and as far as cooldowns,it won't neccessarily have a countdown timer for you since it can't recognize how much time is left on the skill,you can only tell it to "proc" at any certain event and only at the moment of availability it seems

you can always try

Coolline
http://www.wowinterface.com/downloads/info12467-CoolLine.html

I think this one is the most configurable in regards to a cooldown timer and such,with a great aesthetic appeal also

and then you could also try
ForteXorcist
http://www.wowinterface.com/downloads/info7532.html

this one is nice,but it is absolutely in favor of warlocks since it has cooldowns specifically for you OP locks out there

and lastly there's
Watcher
http://wow.curse.com/downloads/wow-addons/details/shotwatch/download/363313.aspx

still in beta phase where the code is being written and has some minor bugs,but some notes from the author seem like it'll be choice for cooldown timers in the near future


[Back to Index]









Part of the DKPSystem.com Network.